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Ben McKenzie

#Pratchat19 Notes and Errata

8 May 2019 by Elizabeth Flux 2 Comments

These are the show notes and errata for episode 19, “It Don’t Mean a Thing if it Ain’t Got Rocks In” featuring guest Fury, discussing the sixteenth Discworld novel, 1994’s Soul Music.

Iconographic Evidence

We didn’t know about this when we recorded this, but twenty episodes later in #Pratchat39, “All the Fun of the…Fish?”, guest Marc Burrows told us about the 1981 song “There’s a Guy Works Down the Chip Shop Swears He’s Elvis”, the lead single from debut album Desperate Character from British singer/songwriter Kirsty MacColl (1959-2000). Clearly the inspiration for a certain line of dialogue! And, no doubt, one of many music references we likely missed (though this one might be forgiven; we’re not sure it charted highly in Australia!). Here’s Kirsty is performing it on what we think might be Top of the Pops. (Thanks to listener James for prompting us to add this Kirsty in the comments.)

Notes and Errata

  • The episode title puns the title of Duke Ellington’s 1931 jazz standard “It Don’t Mean a Thing (If It Ain’t Got That Swing)”, which has been recorded dozens if not hundreds of times over the last 90 years.
  • The Valhalla Cinema was a cinema in Melbourne which specialised in audience participation films – and in its early days you had to bring your own seats. Opening in 1976, it later relocated to Westgarth and changed names. The Wikipedia entry has a charming story about a rather eventful screening of The Blues Brothers – though we doubt that this was the one that Pterry attended (if, indeed, he attended one at all).
  • Look, the French Foreign Legion have a long and storied history, but in popular culture they are the go-to reference for the group you join when you want to get well away from your old life. Brendan Fraser’s character in The Mummy? French Foreign Legion.
  • Why are denim trousers called jeans? They’re named after the city of Genua, where the original fabric was manufactured. Read more about their history here. We know; we hoped they would be named after Gene Wilder too.
  • Rebel Without a Cause is one of James Dean’s most famous films and is often credited with kicking off the idea of the teenager.
  • Arthur Daley is a character from Minder, a British comedy-drama series that ran from 1979 to 1994.
  • Animorphs, first a book series, later adapted into a TV show, followed the adventures of a group of friends who had been given the power to morph into different animal shapes in an attempt to fight back against a secret alien invasion on Earth. Their enemy were the Yeerks – a parasitic species which would occupy the body of a host and control them.
  • Is Sioni bod da real Welsh? According to the Annotated Pratchett File: “‘Bod Da’ is Welsh for ‘be good’. Ergo, ‘Sioni Bod Da’ = ‘Johnny B. Goode’.”
  • “The Day the Music Died” is the name given to the tragic day where musicians Buddy Holly, Ritchie Valens and “The Big Bopper” J.P. Richardson were killed in a light aircraft accident. Both Holly’s wife and mother heard the news from media rather than authorities (his wife, Maria Elena, via a TV report and his mother via the radio). His mother collapsed at the news, and Maria Elena shortly afterwards had a miscarriage. This series of events led to the development of a policy for proper notification of victims’ families. The events of the day also inspired Don McLean’s song “American Pie”.
  • There have been at least two Dalek invasions of contemporary Earth in Doctor Who; the first was in the 1964 story The Dalek Invasion of Earth, later adapted into a feature film starring Peter Cushing.
  • The natural human preference for length of day is a subject of much debate. Some studies showed that the human circadian rhythm, when absent of outside stimuli like light and knowledge of time skewed more towards 25 hours, but later studies dispute this. Need more people to volunteer to sleep whenever they want for further study? We’re available!
  • Two-up is a traditional Australian gambling game. A designated “spinner” throws two coins into the air from a special paddle or board called a “kip”, which has recesses to hold the coins. Players bet on which way the coins will land: obverse (both heads), reverse (both tails) or “Ewan” (one of each). It’s often played on ANZAC Day, when it is officially legal (at least in the state of New South Wales), as it was very popular among soldiers during World War I. Modern games still often use old pre-decimalisation pennies from a significant year like 1915, the year of the Gallipoli campaign.
  • According to the Stratocaster Guide, Keith Richards once said “The Strat is as sturdy and strong as a mule, yet it has the elegance of a racehorse. It’s got everything you need, and that’s rare to find in anything.” Basically? They’re the quintessential cool guitar.
  • In the TV series Gilmore Girls, Dean and Jesse are, respectively, Rory Gilmore’s first and second boyfriends. Dean is an absolute garbage heap of a human being which only becomes more apparent as the show progresses. Jesse starts out only marginally better, but he improves. In the end it doesn’t actually matter though, as the re-boot proves that Rory herself is actually the worst of them all.
  • Popular Scottish indie group Belle & Sebastian are named for the book and television series about a boy and his dog. Their namesake is about as charming as the music they produce.

Posted in: Episode Notes Tagged: Ben McKenzie, CMOT Dibbler, Death of Rats, Elizabeth Flux, Fury, HEX, Mustrum Ridcully, Ponder Stibbons, Susan, Wizards

#Pratchat87 Notes and Errata

8 July 2025 by Ben Leave a Comment

These are the episode notes and errata for Pratchat episode 87, “Exclusive Possession: Ankh-Morpork Edition”, discussing Martin Wallace’s 2011 Discworld board game, Discworld: Ankh-Morpork, with guest Richard McKenzie.

Iconographic Evidence

The box and its contents, though only two player colours of tokens are on display here. The cards at the bottom are green and brown player cards; personality cards (the secret roles); area cards; and event cards.
The state of the board at the end of our second game. Ben was green, Richard was red, and Liz was blue.

Below are all the specific cards we mentioned this episode; you can also find lots more photos of the game on its BoardGameGeek page.

Photo of the seven personality cards from the Discworld: Ankh-Morpork board game: Dragon King of Arms; Commander Vimes; Chrysoprase; Lord Vetinari; Lord Selachii; Lord Rust; Lord de Worde
The seven personalities.
Photo of six player cards from the board game Discworld: Ankh-Morpork.
The cards Mr Shine, Dr Whiteface, The Fools’ Guild, Gaspode, The Fresh Start Club and Igor.
Photo of six player cards from the board game Discworld: Ankh-Morpork.
The player cards The Luggage, Shonky Shop, Wallace Sonky, Harry King, Mrs Cake and CMOT Dibbler.
Photo of six player cards from the board game Discworld: Ankh-Morpork.
The player cards Errol, The Fire Brigade, History Monks, Sergeant Angua, The Peeled Nuts, and DEATH.
Photo of six player cards from the board game Discworld: Ankh-Morpork.
The player cards Moist von Lipwig, Rincewind, Mr Slant, Wee Mad Aerthur, Hubert and Carcer.
Photo of four player cards from the board game Discworld: Ankh-Morpork.
The player cards Ruby, Harga’s House of Ribs, Susan and Zorgo the Retrophrenologist.

Notes and Errata

  • The episode title refers to Exclusive Possession the suspiciously Monopoly-like game to which a dying person once challenged Death. Death briefly mentions this in Reaper Man. (He was the boot.)
  • Richard previously appeared on #Pratchat5, “Ten Points to Viper House” discussing Pyramids, and #Pratchat40, “The King and the Hole of the King”, discussing The Fifth Elephant.
  • We only mention them a little, but the other (official) Discworld board games are:
    • Thud (2002, designed by Trevor Truran) – a Hafltafl-style game in which one side of pieces are dwarfs, and the other are trolls. As seen in the novel Thud!, though as mentioned the game pre-dates the book! Discussed in the bonus episode #PratchatPlaysThud, “The Troll’s Gambit” with guest Dr Melissa Rogerson.
    • Guards! Guards! A Discworld Board Game (2011; designed by Leonard Boyd and David Brashaw) – players take on the role of various Guilds who recruit various Discworld characters to help track down the missing spells from the Octavo. We played it for #Pratchat75, “…And That Spells Trouble” with guest Dr Melissa Rogerson.
    • The Witches (2013, designed by Martin Wallace) – a semi-cooperative game in which the players take on the role of Tiffany Aching and her fellow apprentice witches, solving problems around the Ramtops. We discussed it in #Pratchat67, “The Three-Elf Problem”, with guest Steve Lamattina.
    • Clacks: A Discworld Board Game (2015; designed by Leonard Boyd and David Brashaw) – players are Clacks operators competing to send their messages the fastest – or collaborating to send a message before Moist von Lipwig can deliver it via horse… Discussed in #Pratchat82, “Clack Go the Gears”, with guests Nicholas J Johnson and Lawrence Leung.
  • We mention a lot of other board games in this episode; some we have more to say about below, but here are most of them in a handy list with BoardGameGeek links and a brief description:
    • Ticket to Ride (2004, designed by Alan R. Moon) – a popular gateway game still going strong after all these years. Players take turns to collect sets of coloured cards and play them to place trains on a map of the US (or various other countries in other editions), trying to complete routes between specific cities for points. It’s easy to learn and plays pretty fast, but if you’ve played a few board games already, you might like to consider some of the alternatives in this video from No Pun Included.
    • Gloom (2005, designed by Keith Baker) – a storytelling card game in which you try to have the most miserable life in a very miserable family. It’s fun schtick is that the cards are transparent, and you layer them on top of each other. There’s also a Cthulhu version, and a handful of others, including one based on Game of Thrones.
    • Big Trouble in Little China: The Game (2018, designed by Christopher Batarlis, Boris Polonsky and Jim Samartino) – a miniatures-based game, adapted from John Carpenter’s 1986 action-comedy movie starring Kurt Russell, Kim Cattrall and James Hong. Up to four players take on the roles of characters from the film to collaboratively defeat the sorcerer Lo Pan, who is trying to lift a curse so he can return to his evil ways. We think Richard might have found an actual playthrough video, though; this how to play video is only 12 minutes long!
    • Magic: The Gathering (1993, designed by Richard Garfield) – the first and still the most successful collectible card game, or trading card game. Buy packs of random cards and build a deck consisting of lands which give you points of “mana” in one of five colours, and spells that spend that mana to summon creatures and otherwise attack your opponent.
    • Talisman (1983, designed by Robert Harris) – originally published by Games Workshop, this game sort of resembles fantasy Monopoly. Players roll dice to move one of many different characters around a board to land on spaces where something good or bad might happen to them as they seek the “Crown of Command” to win the game. There are several “levels” to move through, and as Richard mentions, lots of expansions which add even more.
    • Blood on the Clocktower (2022, designed by Steven Medway) – a modern social deduction game – essentially a much more sophisticated version of Werewolf. Players live in a village struck down by a curse of some kind; everyone has a unique role, and tries to figure out which of them is possessed by a murderous demon – or conceal the demon, to further their own evil plans. The game comes with multiple scenarios and a large number of unique roles, and players are able to continue influencing the game even if their character is killed.
    • Pandemic (2008) – we mention this every board game episode, because it’s one of Ben’s favourites. Collaboratively try to collect samples to cure four rampant diseases before they overwhelm the world. The game’s mechanisms have been adapted to everything from Cthulhu to World of Warcraft, Star Wars, Ancient Rome and most recently Lord of the Rings. Designed by Matt Leacock, whose other similar games include Thunderbirds, the Forbidden series, and the “solve climate change” game Daybreak, co-designed with Matteo Menapace.
    • Mythos (1996, designed by Charlie Krank) – another collectible card game from the 1990s, Mythos was a Cthulhu-themed game in which you scored points by telling stories about your investigator’s adventures. Ben still has a bunch of cards and is hoping to play it again soon.
    • Oath (2021, designed by Cole Wehrle) – beautiful and colourful, Oath is more or less a wargame about the fight over the throne in a fantasy kingdom. It’s often bigged up for creating interesting stories, but Ben has found it wanting in that department. He’s willing to give it another go, though – not least because it was very expensive. The Discworld fan conversion Ben mentioned is by BGG user dugbride, and basically transforms every card in the game into a Discworld equivalent. Heads up that it uses entirely AI-generated art.
    • Cluedo (1949) – an old-school deduction game in which players move around a map of a mansion gathering cards representing clues to a murder. By slowly figuring out which person, weapon and location are missing from the deck, they race to be the first to put the solution together. The original American name is Clue, but the name more familiar to the rest of the world is a pun on “clue” and “Ludo”. Like Monopoly, it’s been released in many themed versions, though it’s usually modified a little more than Monopoly. A lot of the themes have been TV shows, like Brooklyn-99, Miss Fisher’s Murder Mysteries, Doctor Who and Bob’s Burgers. (In more family friendly versions, the crime is no longer a murder.)
  • The board game video by Aunty Donna is “Explaining a Board Game” from April 2020.
  • There are three editions of Discworld: Ankh-Morpork, and you can find photos of all three on BoardGameGeek:
    • The standard edition, the one Ben owns and the one you’ll most likely find secondhand, comes in a standard square-shaped box the same size as Ticket to Ride. It has a painting of Great A’Tuin on the cover (which we think is the art by Paul Kidby). This has the regular wooden pieces seen in our photos, with cardboard coins. It was published by Treefrog Games and Esdevium in the UK, Mayfair Games in the US, KOSMOS in Germany, Phalanx Games in Poland, and a few others in other European countries.
    • The Collector’s Edition comes in a rectangular box with alternate art of a dragon flying over Ankh-Morpork by the game’s main artist Peter Dennis. This version includes wooden coins, a custom d12 with “no eight”, a larger board, and a poster of Peter Dennis’ card designs.
    • The Deluxe Edition is the same as the Collector’s Edition except that it replaces the minions, buildings, trolls and demons with resin miniatures. Ben particularly likes the demons in this version, which better match the Things from the Dungeon Dimensions in the books than the wooden horned demon tokens.
  • The Ankh-Morpork map on the board seems to be based on The Streets of Ankh-Morpork by Steven Player, the first official published map of the city. It lines up pretty well with that version of the city, though there are likely a few more differences with the later Compleat Ankh-Morpork. Note that some fan sources treat the board game map as canonical, including using the names of the areas as names for neighbourhoods or suburbs of the city. While most are drawn from the books, some seem to be an invention for game purposes.
  • The part of the kidney that Liz thought Ankh-Morpork resembled is the glomerulus.
  • The card that lets you add a minion without adding trouble is Mr Shine.
  • “Mulligan” is a term used in games for when a player is allowed to have another go at something to keep the game competitive and fun. It may have originated in golf, or possibly baseball, and dates back to at least the 1930s, though its exact origins are unknown. A mulligan in golf is only for casual play, but is where a golfer is allowed to take a shot again from the same position when they lose their ball. Another well-known use is in Magic: The Gathering, where it is an official rule that a player can choose to take a “mulligan” and re-draw their initial hand of cards for the game, albeit with an increasing penalty for multiple mulligans in most most formats of the game.
  • As far as we know, there has never been a Discworld: Ankh-Morpork tournament. An opportunity for a future Discworld convention, perhaps?
  • Nanty Narking (2019) is the “re-implementation” of Discworld: Ankh-Morpork plublished by PHALANX. Re-implementation is board game jargon for re-using the same (or significantly similar) rules with a new theme or narrative – in this case, fictional Victorian London. As Ben mentions in the footnote, the main rules changes are a tweak to the Chrysoprase personality card, and some alternate rules for more advanced play. That includes the alternate personalities Ben mentioned – and you can find Ankh-Morpork versions of those on BoardGameGeek – but also an “Agent & Buildings” variant which introduces two additional sets of cards. Players are dealt three Agent cards and one Building card at the start of the game; these are initially hidden, and provide specific additional powers which interact with the player’s Agents (equivalent to Ankh-Morpork’s Minions) or Buildings on the board.
  • The Cthulhu expansion for Nanty Narking is titled Nanty Narking: The Rise of Cthulhu, and was funded by a successful campaign on GameFound (a crowdfunding platform specifically for games) in February 2025, raising over €200,000. As of July 2025, you can still join the campaign via a “late pledge” to get discounted copies of the expansion and a new printing of the base game, as well as some other bits exclusive to the campaign. The expansion adds a lot: players can now play as “Great Old Ones” attempting to take over London, using giant miniatures, powerful “Elder Ones” who are like Agents (the game’s version of minions) but with special powers, and many additions to existing elements of the game. It seems to evoke similar themes to Wallace’s 2024 Cthulhu in Victorian London game, Cthulhu: Dark Providence by CMON Games, part of their Cthulhu: Death May Die game setting. (This is itself a re-implementation of Wallace’s 2013 game A Study in Emerald, based loosely on the short story by Neil Gaiman.)
  • We’re pretty loose with the game’s terminology. We don’t recommend anyone learn to play from our description, but we thought we’d clarify a few game terms and rules:
    • The board is divided into twelve “City Areas”, each representing a district or neighbourhood, like The Shades, Dolly Sisters, the Unreal Estate or The Scours. Each has a corresponding City Area Card (the game is very good at naming things plainly), which gives a player a specific benefit: usually a simple ability they can use once per turn, like gaining $2. A City Area Card is claimed when a player builds a building in the corresponding area (not by controlling an area as we repeatedly say; see below), and only one building can be in each City Area. In the (relatively rare) event that a building is destroyed, the player loses the corresponding City Area Card.
    • A player controls a City Area by having more pieces (minions or buildings) in the area than any other single player. This has no special effect aside from helping to satisfy the win condition of the three Lord personalities.
    • Ben refers to Rincewind’s power to draw a “special ability”, but what he means is the Random Event cards that include (among other things) a riot, a dragon attack, or adding trolls or demons to the board. All wizards have the octogram symbol that requires a player to draw a Random Event; this is the only action that is not optional. These are quite rare in the first half of the game.
  • The Discworld train game was shared with us by subscriber Lachlan, who’s a big fan of train games. The game in question is an “18xx” game – part of a family of games which all draw inspiration from the 1970s game 1829 designed by Francis Tresham. Each game has its own quirks, and there are two main “lineages” which take the form in different directions; many of them take a long time to play. A major theme of these games is that players don’t have their own train company; but instead are buying stock (i.e. shares, not train stock) in private train companies, which become active when they receive enough investment. The player with the most stock in a company then gets to spend the company’s money and choose how it operates, hoping to make money and then decided what to do with its profits, affecting its stock price. BoardGameGeek lists nearly 300 18xx games, some which adapt the rules to other themes, and there are many more fan-made games as well. The one Lachlan brought to our attention is called “18DW” or “18Discworld”; it was based heavily on Raising Steam, and includes one major company, forty-seven private companies and “attacks by fundamentalist dwarves”, among other things. The only evidence of the game is a photo on a BoardGameGeek list of 18XX expansions in progress (it’s #124 in that list), and an online auction listing for a seemingly finished version of the game that lists the designer’s name as Christopher Bird. Perhaps this was the only copy? As an unlicensed fan game, its unlikely to ever fully see the light of day, but its nice to know someone out there has a copy. (Sorry it’s not you Lachlan!)
  • There are indeed fan expansions and variants of Discworld: Ankh-Morpork, as well as fan recreations of the game to deal with the fact that it’s long out of print! Most add additional personalities, player cards and event cards, though some also add new pieces as well. You can find discussions of a bunch of these – including the Discworld adaptations of the variant personalities from Nanty Narking – in the game’s Variants forum on BoardGameGeek.
  • We’ve previously discussed the history of Monopoly and its origins as The Landlord’s Game in #Pratchat59, “Charlie and the Whale Factory”. The 99% Invisible podcast has a good overview of this history in episode 189, “The Landlord’s Game“. The website landlords-game.com has lots of info about the multiple versions of Elizabeth Magie’s original game, and has brought one of them back into print!
  • Not only is Elton John Monopoly real, but it’s recent – released in March 2025, and available via Elton John’s official merch store. It renames (but doesn’t remodel) the houses and hotels as stands and stadiums, and replaces the traditional playing pieces with iconic pieces of Elton’s headgear.
  • You can find Thinker Themer on YouTube. They’ve made a lot of videos, but currently are focussing on their “Shelfworthy?” series of reviews. If you like their channel, you can support them by buying their merch – their logo is super cool!
  • Armello (2015) is a digital board game from Melbourne developers League of Geeks. As described by Richard, it has a fairytale talking animals theme in which the old king (a lion) is paranoid and dying after a corruption has taken hold of the land. Players take on the role of various animals vying to be the next monarch, though means fair or foul. Armello is available on Windows, macOS, Linux, iOS, XBox One, PlayStation 4, Nintendo Switch and Android. It remains a reasonably popular multiplayer game, and in its final update in 2022, added crossplay, supporting multiplayer between different platforms. A tabletop version of the game, designed by Rob Heinsoo, was crowdfunded in 2024 and is expected to be published in 2025 by Australian company King of the Castle Games.

More notes coming soon!

Thanks for reading our notes! If we missed anything, or you have questions, please let us know.

Posted in: Episode Notes Tagged: Ankh-Morpork, Ben McKenzie, board game, Discworld, DIscworld: Ankh-Morpork, Elizabeth Flux, Martin Wallace, Richard McKenzie

#Pratchat87 – Exclusive Possession: Ankh-Morpork Edition

8 July 2025 by Pratchat Imps Leave a Comment

Comedian and quizmaster Richard McKenzie returns to vie with Liz and Ben for control of the most odorous city on the Disc, as they discuss Martin Wallace’s 2011 board game Discworld: Ankh-Morpork.

The Patrician has gone missing! This leaves a huge power vacuum in Ankh-Morpork, and several of the most powerful figures in the city immediately start jostling for control. Lords, criminals and vampires position their minions in every district, each on their own path to power – and getting in each others’ way. Ankh-Morpork can only remain leaderless for so long – and there will be only one winner…

The first of the later Discworld board games, and generally considered by fans the best, Discworld: Ankh-Morpork (or just Ankh-Morpork) is a medium-to-light complexity game designed by Martin Wallace and published by Treefrog Games. Players take turns to play cards, following symbols and written instructions to alter the state of a map of Ankh-Morpork. Each card represents a character or location from the city, wonderfully illustrated by Peter Dennis. If the cards run out, then points are added up – but more likely, one of the players will achieve the secret objective of their “personality”, a hidden role which gives them one of five different victory conditions. Unfortunately the game was only available for five years before Treefrog lost the Discworld license, but it still holds pride of place in many fan collections – and goes for a pretty penny in the secondhand market. Especially the collector’s editions!

Have you had a chance to play Discworld: Ankh-Morpork? Does it capture the feel of the Discworld, or the city of Ankh-Morpork? Do you have a favourite card? What’s missing from the books that you’d love to see added in? And now we’ve covered all the Discworld board games, do you have a favourite? Or an idea for a new game? Play your cards right by joining our online conversation, using the hashtag #Pratchat87.

https://media.blubrry.com/pratchat/pratchatpodcast.com/episodes/Pratchat_episode_87.mp3

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Guest Richard McKenzie (he/him) has been a comedian in the Melbourne scene for around twenty-five years. As well as writing and performing many solo storytelling shows, he’s supported big names like Adam Hills and Ross Noble, written and performed sketches and plays with WATSON and the Anarchist Guild Social Committee, and partnered with Ben for nerd comedy, including the Dungeons & Dragons-themed improvised show Dungeon Crawl. As of July 2025 you’ll find Richard hosting trivia at The College Lawn in Prahran on Wednesday evenings from 7 PM, and at The Cornish Arms in Brunswick on Thursday evenings (7 PM, general knowledge) and Sunday afternoons (2 PM, pop culture).

Liz’s upcoming event to which psychology is relevant is the Sci-Fight comedy science debate for National Science Week, with the topic “Psychology is a Freud”. It’s on Tuesday, 12 August 2025 in Brunswick; find out more and book tickets via the Sci-Fight website.

You can find episode notes and errata on our web site.

Next month we’re back on the books – and we’re doing two at once! We’ll be discussing a couple of Discworld companion volumes, namely Tiffany Aching’s Guide to Being a Witch by Rhianna Pratchett and Gabrielle Kent, and Designing Terry Pratchett’s Discworld by Paul Kidby – who also illustrated the Tiffany Aching book! Get your questions in via email (chat@pratchatpodcast.com), or sling them at us on social media using the hashtag #Pratchat88. Do listen to our interview with Rhianna and Gabrielle first – we’ll be avoiding doubling up on questions we asked them!

Want to help us get to the end of our six(ish) year mission and read every Pratchett book – and more? You can support us with a tip, or a subscription for as little as $2 a month, and that’s cuttin’ our own throats! See our Support Us page for details.

Posted in: Podcast Tagged: Ankh-Morpork, Ben McKenzie, board game, Discworld, DIscworld: Ankh-Morpork, Elizabeth Flux, Martin Wallace, Richard McKenzie

#Pratchat85 – AT LAST, SIR TERRY

8 March 2025 by Pratchat Imps 1 Comment

To mark ten years since Terry Pratchett’s death, Liz, Ben and guest Myfanwy Coghill discuss his 2010 Richard Dimbleby lecture, “Shaking Hands with Death”. Please note that this episode includes discussions of death, terminal illness, assisted dying and suicide.

Pratchett was the first novelist to give the Richard Dimbleby Lecture, an annual talk broadcast on the BBC in memory of Dimbleby, a BBC broadcaster who died in 1965. His subject was a turning point in his activism: from raising awareness (and money) for Alzheimer’s Disease, to talking openly about the inevitability of death, and the importance of being able to choose a good one, safely and legally. The speech was collected in A Slip of the Keyboard in 2014, and published in a standalone volume with an introduction by Rob Wilkins in 2015. (A new edition, with an updated introduction by Rob, will be published in October 2025.) The televised version is also (currently) on YouTube.

We hope we’ve done Pratchett justice in carrying on this discussion. We are lucky to live in Australia, where citizens in most states have access to assisted dying – if under more narrow circumstances than Pratchett might have liked. The Terminally Ill Adults (End of Life) Bill provides similar access, and was introduced in the UK parliament by backbench Labour MP Kim Leadbeater in November 2024. At the time of publication (March 2025), it’s currently at the committee stage; see the episode notes for more details.

https://media.blubrry.com/pratchat/pratchatpodcast.com/episodes/Pratchat_episode_85.mp3

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Guest Myfanwy Coghill (she/her) has been many things, including an opera singer, a teacher, a funeral director, and a Dungeon Master (of the Dungeons & Dragons variety). She previously appeared to discuss Maskerade in #Pratchat23, “The Music of the Nitt”, in September 2019.

GNU Elspeth Sutherland; Kat Muscat; Stella Young; Cal Wilson; DJ Ian; and Terry Pratchett. We’d love you to consider supporting the Kat Muscat Fellowship, which provides support and development for a young Australian writer or editor each year; or helping to fund a new documentary about Stella Young, I Am Not Your Inspiration (which coincidentally launched in between us recording and publishing this episode). Pratchett’s favoured charities are well known: the Orang Utan Foundation, and the Alzheimer’s Society. The local Australian equivalent is Dementia Australia.

You can find episode notes and errata on our web site.

Next month is our rescheduled discussion about both volumes of the Ankh-Morpork Archives, which collect material from the Discworld diaries, and their sibling publication The Discworld Almanack! There’s still time for a few more questions; send them in via email (chat@pratchatpodcast.com), or social media using the hashtag #Pratchat84.

Want to help us get to the end of our six(ish) year mission and read every Pratchett book – and more? You can support us with a tip, or a subscription for as little as $2 a month, and that’s cuttin’ our own throats! See our Support Us page for details.

Posted in: Podcast Tagged: Ben McKenzie, Death, Elizabeth Flux, Myf Coghill, non-Discworld, non-fiction, Shaking Hands with Death

#Pratchat86 Notes and Errata

8 June 2025 by Ben 2 Comments

These are the episode notes and errata for Pratchat episode 86, “Of the Watch the Last”, discussing Terry Pratchett’s thirty-ninth Discworld novel, 2011’s Snuff, with guest Freyja Stokes.

Iconographic Evidence

Watch this space!

Notes and Errata

  • The episode title adapts one of the common formats for goblin names to describe Snuff in bittersweet terms. The book is the eighth and last in the Watch sub-series, though characters from the Watch books do appear in the final two Discworld novels. (No spoilers about who, though.)
  • There are several publicly available theses and academic articles about Terry Pratchett and/or Discworld from Australian scholars, most (but not all) the result of the Pratchett Scholarship at UniSA. Here are are a few we’ve found; references are in Australian Government (author-date) style.
    • Arasu P (2019), All the Disc’s a Stage: Terry Pratchett’s Wyrd Sisters as Metafiction, Monash University, Melbourne, accessed 8 June 2025.
    • Stokes F (2023), The turtle moves : how Terry Pratchett’s Discworld does vernacular theory, UniSA, Adelaide, accessed 8 June 2025.
    • Wyld J (2024), Pebbles and the great ocean of truth : artificial & unauthorised paratexts of the Discworld, UniSA, Adelaide, accessed 8 June 2025.
  • There are several published collections of Pratchett-related academic writing, including:
    • Discworld and the Disciplines: Critical Approaches to the Terry Pratchett Works (Anne Hiebert Alton and William C. Spruiell (eds), 2014)
    • Philosophy and Terry Pratchett (Jacob Heald and James B South (eds), 2014)
    • Terry Pratchett’s Narrative Worlds: From Giant Turtles to Small Gods – Critical Approaches to Children’s Literature (Marion Rana (ed), 2018)
    • Terry Pratchett’s Ethical Worlds: Essays on Identity and Narrative in Discworld and Beyond (Kristin Noone and Emily Lavin (eds), 2020)
    • Powers and Society in Terry Pratchett’s Discworld: Building a Fantasy Civilization (Justine Breton (ed), 2025)
  • How Christie wrote her mysteries – going back and putting the clues in afterwards
  • Miss Fisher’s Murder Mysteries was a series of historical crime novels starring glamorous sleuth Phryne Fisher (played by Essie Davis in the television adaptation, which was produced from 2012 to 2015; there was a film too, but forget that, just watch the show). Mostly set in Melbourne, the books were written by Australian author Kerry Greenwood, who sadly passed away on 26 March 2025, aged 70. Greenwood was, by all accounts, a delightful person. GNU Kerry Greenwood. We’ve previously mentioned Phryne in #Pratchat37 (about Johnny and the Bomb) and #Pratchat75 (about the Guards! Guards! boad game), as well as the bonus episode #EeekClub2023.
  • Downton Abbey was a hit British television series about fictional aristocratic family the Granthams and their servants, set in their eponymous country estate in the early twentieth century. It ran for six series on ITV between 2010 and 2015, and two feature films in 2019 and 2022. We’ve previously talked about it, most notably in #Pratchat36 (about Carpe Jugulum), #Pratchat48 (about Thief of Time) and #Pratchat61 (about the previous Watch book, Thud!).
  • The children’s authors we mentioned who scratch the itch of “gross stuff for kids” were:
    • Roald Dahl, specifically books like The Twits and The Witches; we’ve previously mentioned Dahl and his work in #Pratchat4, #Pratchat9, #Pratchat59, #Pratchat65 and #Pratchat72.
    • R L Stine, author of the Goosebumps books, who we’ve previously mentioned in #Pratchat18 and #Pratchat33.
    • Paul Jennings, Australian author of many books of weird and gross short stories, which were adapted into the iconic 1990s television series Round the Twist. We’ve mentioned him before in #Pratchat15, #Pratchat32, #Pratchat38 and #Pratchat43.
  • We had to cut Freyja’s explanation of spontaneous human combustion for time, but the short version is that it happened to people sitting in armchairs which, at that time, were stuffed with and covered in extremely flammable materials. Even a small spark or ember would cause them to go up instantly in a fire so hot, it rendered a human body quickly into ash. Only the sitter’s outstretched foot would escape. Charles Dickens did indeed believe in it; a character dies from spontaneous human combustion in Bleak House.
  • The book series Freyja mentions with the harp-playing subjugated alien is Sheri S. Tepper’s Marjorie Westriding trilogy, set on the planet of Hobbs Land, hence the alternate name “Hobbs Land Gods”. We think the specific book is probably the second one, Raising the Stones.

More notes coming soon!

Thanks for reading our notes! If we missed anything, or you have questions, please let us know.

Posted in: Episode Notes Tagged: Ankh-Morpork, Ben McKenzie, CMOT Dibbler, Discworld, Dwarfs, Elizabeth Flux, Glenda Sugarbean, goblins, Igor, Juliet Stollop, Mr Nutt, Mustrum Ridcully, Pepe, Ponder Stibbons, Tansy Rayner Roberts, Trevor Likely, Vetinari, William de Worde, Wizards

#Pratchat86 – Of the Watch the Last

8 June 2025 by Pratchat Imps Leave a Comment

Liz and Ben are joined by Pratchett academic and cosplayer Freyja Stokes as they head out to the Discworld countryside for a bit of peace, quiet and definitely no murders, in Terry Pratchett’s final City Watch book, 2011’s Snuff.

Sam Vimes is facing his ultimate ordeal: a holiday. But no sooner has he made a mess of meeting the staff at Crundles, the Ramkin country estate, than he smells something rotten in the Shires. When the local blacksmith offers to meet him at midnight, he and his trusty valet Willikins instead find a puddle of blood and the ire of the local magistrates. A lot more’s afoot than a simple murder – and it seems to have something to do with goblins, tobacco, and Fred Colon taking a funny turn…

One of the last of the Discworld novels, and the final one starring Sam Vimes and (in their by now customary secondary roles) the Ankh-Morpork City Watch, Snuff also introduces a new species of fantasy creature to the Disc: goblins. Not so much hated as barely considered by other peoples, they eke out a wretched existence in the corners of the world that can hide them, a remnant of the Old Days of Dark Lords and magical war. But for Pratchett, of course, goblins aren’t just tiny evil filthy things – and their story is much more about the evils of humans than any other monster.

Have you read as far as Snuff, and do you think it feels different to the books that come before it? Were you expecting more of a mix of Pride & Prejudice and Midsomer Murders, and how do you feel about it being more of “howcatchem”? Was it a weird choice to take Vimes so far out of his element in his final book, or does it do us all a favour by showing us what his retirement might possibly look like? What’s the weirdest rule in crocket? How great are goblins???* And what’s your goblin name? Don’t get distracted by the new Clacks tower – join the conversation using the hashtag #Pratchat86.

https://media.blubrry.com/pratchat/pratchatpodcast.com/episodes/Pratchat_episode_86.mp3

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Guest Freyja Stokes (he/she) was one of the first recipients of UniSA’s Pratchett Scholarship, and finished her Masters thesis in 2023. It’s titled ‘The turtle moves : how Terry Pratchett’s Discworld does vernacular theory’, and it’s available via the UniSA library. Freyja is also a keen cosplayer and crafty person, and you find her and her creations on Facebook and other social media.

You can find episode notes and errata on our web site.

Next month we take a break from the few remaining Pratchett novels to play a game that we promise is simpler than crocket: Discworld: Ankh-Morpork, the fan favourite of the board games! Get your questions in via email (chat@pratchatpodcast.com), or social media using the hashtag #Pratchat87.

Want to help us get to the end of our six(ish) year mission and read every Pratchett book – and more? You can support us with a tip, or a subscription for as little as $2 a month, and that’s cuttin’ our own throats! See our Support Us page for details.

* This one is rhetorical. They’re really great.

Posted in: Podcast Tagged: Ankh-Morpork, Ben McKenzie, Discworld, Elizabeth Flux, goblins, Sybil, The Shires, The Watch, Willikins, Young Sam

#Pratchat3 – You’re a Wizzard, Rincewind

8 January 2018 by Pratchat Imps 2 Comments

In episode three, comedian Cal Wilson is back to discuss the book that started her passion for Terry Pratchett – Sourcery! It’s the fifth Discworld novel, published in 1989, and both revisits locations and characters from the first two books and takes us to new parts of the Disc.

Happy to have left his adventuring days behind him, inept “wizzard” Rincewind now works as assistant librarian at Unseen University, the Disc’s premiere college for wizards. But just as a new archchancellor is about to be named, a young boy arrives. Coin is the eighth son of an eighth son of an eighth son: a Sourcerer, a source of raw magic not seen on the Disc since the ancient time of the Mage Wars. As Coin takes over the university and wizards across the world awaken to power they’ve never known, the end of the world draws nigh…and Rincewind just can’t seem to avoid getting involved.

Rincewind was Pratchett’s first protagonist, and this novel exemplifies all the things that make us love him: genre-awareness, unrepentant cowardice, reluctant heroism, lack of any skill at wizardry and fierce self-identification as a wizard. It also sees the return of the Luggage, a living chest which follows Rincewind wherever he goes. It was a delight for us all to see these characters again, and we have grand plans to go back to their beginnings in the very first Discworld novels…

In the meantime, when you’ve finished listening to this episode, get ready for the next one by reading Wyrd Sisters! We’ll be recording on January 14th, so get your questions in ASAP if you’d like us to answer them on the podcast.

https://media.blubrry.com/pratchat/pratchatpodcast.com/episodes/Pratchat_episode_03.mp3

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Guest Cal Wilson (she/her) was one of Australia and New Zealand’s most beloved comedians. She previously appeared in our first episode, “Boots Theory“, and would return for our fiftieth episode, “Salt Rat Arsenic Heat”. At the time of publishing Cal was about to tour a new live stand-up show, Hindsight, in multiple cities at festivals throughout 2018. (You can see the poster she mentions in our episode notes.) Cal passed away unexpectedly after a brief illness in October 2023; she is sorely missed. GNU Cal Wilson.

You can find the full notes and errata for this episode on our web site.

Want to help us get to the end of our six(ish) year mission and read every Pratchett book – and more? You can support us with a tip, or a subscription for as little as $2 a month, and that’s cuttin’ our own throats! See our Support Us page for details.

Posted in: Podcast Tagged: Ben McKenzie, Cal Wilson, Conina, Discworld, Elizabeth Flux, Nijel, Rincewind, Sourcery, The Luggage, Vetinari, Wizards

#Pratchat1 – Boots Theory

8 November 2017 by Pratchat Imps 7 Comments

In our first full-length episode, Elizabeth and Ben are joined by comedian Cal Wilson to discuss the winner of our poll – Terry Pratchett’s 1993 novel Men at Arms! The fifteenth Discworld novel, Men at Arms is the second to focus on the Ankh-Morpork City Watch, following Guards! Guards!

Samuel Vimes, Captain of the Ankh-Morpork Night Watch, is only a week away from marriage and retirement. So of course “ethnic tensions” between dwarfs and trolls are at boiling point, something explodes in the Assassin’s Guild, and there’s a murderer on the loose – a murderer who uses a mysterious and uniquely deadly weapon… Luckily the Watch has expanded, taking on three unorthodox new recruits. But will they be enough to stop war in the streets, and catch a murderer who can kill from a distance?

Men at Arms is a real smorgasbord of Discworld stuff, and a great introduction to the world – especially the quintessential Discworld city of Ankh-Morpork. It’s also a fun howdunit (i.e. we know who, just not how they’ll be identified and caught), has one of the best (and most tragic) friendships in the series, introduces (if clumsily) one of Pratchett’s favourite romances, and carries a message about the dangers of killing machines which sadly hasn’t got any less relevant in the last quarter of a century.

Do you agree this is great place to start? Is it the best Watch book, or at least up there? Was Pratchett ahead of his time in how he handled the issues in the book, and would he have done it differently if he’d been writing now? We want to hear from you! Use the hashtag #Pratchat1 on social media if you want to comment on our discussion here.

https://media.blubrry.com/pratchat/pratchatpodcast.com/episodes/Pratchat_episode_01.mp3

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Guest Cal Wilson (she/her) was a Melbourne-based New Zealand stand-up comedian and author. The children’s book she couldn’t name at the time is George and the Great Bum Stampede, illustrated by Sarah Davis and published by Scholastic. It’s the first in a series about George’s family, the Peppertons. Cal passed away unexpectedly after a brief illness in October 2023; she is sorely missed. GNU Cal Wilson.

You can find the full show notes and errata for this episode on our web site.

Want to help us get to the end of our six(ish) year mission and read every Pratchett book – and more? You can support us with a tip, or a subscription for as little as $2 a month, and that’s cuttin’ our own throats! See our Support Us page for details.

Posted in: Podcast Tagged: Ankh-Morpork, Ben McKenzie, Cal Wilson, Discworld, Elizabeth Flux, Gaspode the Wonder Dog, Men at Arms, Patrician, The Watch, Vimes

#Pratchat50 – Salt Rat Arsenic Heat

8 December 2021 by Pratchat Imps Leave a Comment

Happy fiftieth episode to us! We’re celebrating with the return of our very first guest, comedian and author Cal Wilson! Cal joins Liz and Ben in the kitchen to brave the recipes within the 1999 Discworld side project Nanny Ogg’s Cookbook, co-authored by Terry Pratchett, Stephen Briggs and Tina Hannan, with illustrations by Paul Kidby.

After his latest books are forcibly withdrawn from sale, J H C Goatberger reluctantly decides to publish another manuscript sent to him by Nanny Ogg. He hires a few editors to “put in the spelling, grammar and punctuation” and has his wife vet it for anything objectionable enough to get the book banned. The result is Nanny Ogg’s Cookbook, a collection of Nanny’s own recipes, others she’s collected from around the Disc, and some of her wit, wisdom and advice – in particular when it comes to etiquette.

Published alongside The Fifth Elephant (see #Pratchat40), Nanny Ogg’s Cookbook is one of several “in-universe artefact” books for the Discworld. It collects around fifty or so recipes – minus a dozen or so joke ones – devised by Hannan. Pratchett and Briggs round out the book with Nanny’s advice on matters of life, death, flowers and everything in between. Paul Kidby provides some great illustrations of various characters, dishes and other glimpses of Discworld life.

What do you think of books like this, that bring a bit of a fictional world into the real one? Which of Nanny’s recipes would you try? How do her observations match up with your own experiences of life, love and…um..toilet seats? Do you want a sausage-inna-Bunnings T-shirt? And are you ready to see pictures of our efforts? (Probably not…) Join the conversation using the hashtag #Pratchat50 on social media.

https://media.blubrry.com/pratchat/pratchatpodcast.com/episodes/Pratchat_episode_50.mp3

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Guest Cal Wilson (she/her) was one of Australia and New Zealand’s most beloved comedians. She passed away unexpectedly after a brief illness in October 2023, and is sorely missed. GNU Cal Wilson.

Cal previously guested in #Pratchat1 and #Pratchat3, talking about Men at Arms and Sourcery, respectively. In between she published two children’s books – George and the Great Bum Stampede and George and the Great Brain Swappery. Cal was also no stranger to podcasts; she guested on dozens, including StoryKids reading a young listener’s story, “The Gloomy Mist”. She was also co-host of Money Power Freedom with journalist Santilla Chingaipe for the Victorian Women’s Trust.

As usual, you can find notes and errata for this episode on our web site – including some photos of our culinary efforts! (Viewer discretion is advised.) And you can also find some more recipes from this book in our special “Oggswatch Feast” episode for 2021! (We might even do this again some day.)

December is a busy time for us! To further celebrate reaching fifty episodes, we’ve invited a bunch of great folks, including past guests, fellow Pratchett podcasters and more to cook a few more recipes for a special Hogswatch Feast episode! Watch out for it on Hogswatch day (i.e. December 25, Australian time).

We’re also recording our next episode very soon – December 17 in fact – and we’ll be discussing the next adventure for Tiffany Aching, 2006’s Wintersmith, with Australian fantasy author Garth Nix! So if you have questions, get them in “toot sweet”, as Nanny might say, using the hashtag #Pratchat51, or via email to chat@pratchatpodcast.com.

Want to help us get to the end of our six(ish) year mission and read every Pratchett book – and more? You can support us with a tip, or a subscription for as little as $2 a month, and that’s cuttin’ our own throats! See our Support Us page for details.

Posted in: Podcast Tagged: Ben McKenzie, Cal Wilson, Discworld, Elizabeth Flux, Mustrum Ridcully, Nanny Ogg, Nanny Ogg's Cookbook, Patrician, Paul Kidby, Rincewind, Stephen Briggs

#Pratchat77 Notes and Errata

8 June 2024 by Ben Leave a Comment

These are the episode notes and errata for Pratchat episode 77, “How to Get Below in Advertising”, discussing the 1963 short story “The Hades Business” with guest Lucas Testro.

Iconographic Evidence

The specific Bob Newhart advertising sketch that Lucas was thinking of is this one about Abraham Lincoln. (See also the further note about Bob Newhart below.)

Notes and Errata

  • The episode title refers to the 1989 British black comedy film How to Get Ahead in Advertising, starring Richard E Grant and written and directed by Bruce Robinson (both of Withnail and I fame).
  • You can find a digital copy of the August 1963 issue of Science Fantasy magazine at the Internet Archive here.
  • The Unfriendly Future was published in October 1965 by Four Square Books, edited by Tom Baordman, Jr. (As Ben guessed, Pratchett was indeed 17 at the time.) The book included the following stories, mostly previously published in John Carnell’s magazines:
    • Russkies Go Home!, a 1960 novelette by Mack Reynolds
    • “The Food Goes in the Top”, a 1961 short story by Will Mohler (as Will Worthington)
    • Danger: Religion!, a 1962 novella by Brian W. Aldiss
    • “Rescue Operation”, a 1964 short story by Harry Harrison
    • “The Hades Business”, a 1963 short story by Terry Pratchett
    • The Seed of Violence, a 1958 novelette by Jay Williams
  • Mervyn Peake (1911-1968) is best known as the author of the fantasy novel Titus Groan and its sequels, Gormenghast and Titus Alone, usually referred to as the Gormenghast series. Peake intended to write many more books in this series, but only completed the three novels and a novella, Boy in Darkness, before he died from Parkinson’s Disease. Titus Alone was republished in 2007 in a new version reconstructed from his handwritten manuscript, the original version having errors produced from misreadings of the manuscript. Peake was also a poet, playwright and illustrator, and illustrated editions of many books including his own, Alice in Wonderland, The Rime of the Ancient Mariner and Dr Jekyll and Mr Hyde. If you want to know more, as of April 2025 our sibling podcast The Truth Shall Make Ye Fret are discussing the Gormenghast books during the first year of their post-Pratchett second season.
  • Brian Aldiss (1925-2017) was a prolific British science fiction writer best known for his Helliconia trilogy of novels (Helliconia Spring, Helliconia Summer and Helliconia Winter, published between 1982 and 1985) which chronicle the history of a civilisation on an otherwise Earth-like planet with incredibly long seasons. He also wrote the 1969 short story “Super Toys Last All Summer Long” which decades later inspired the Stanley Kubrick/Stephen Spielberg film A.I. Artificial Intelligence. Like Pratchett, his first published story was published by John Carnell in Science Fantasy, 1958’s “Criminal Record”, though he was considerably older, having spent his younger years in the army and working as a bookseller and editor. He was was a long-time collaborator with Harry Harrison, and the two were part of the “British New Wave” of science fiction. As related in A Life With Footnotes, Terry and his mate Dave met Brian Aldiss (and Harrison) at the 1965 Eastercon in Birmingham.
  • We previously mentioned Harry Harrison (1925-2012) in #Pratchat72, “The Masked Dancer”. Harrison was an American science fiction author best known for his character the “Stainless Steel Rat”, an interplanetary con man and rogue who first appeared in an eponymous novel in 1957. He also wrote the 1966 dystopian novel Make Room! Make Room!, which was adapted (very loosely) into the film Soylent Green in 1973. (If you know one thing about the film, it’s not in the novel.) Pratchett is known to have been a fan of Harrison’s work, considering Bill, the Galactic Hero to be the funniest science fiction novel ever written over The Hitchhikers Guide to the Galaxy (which he also rated, to be clear), considering that the former novel wasn’t a big hit because not enough readers were familiar with the source material being parodied. He also met Harrison at science fiction conventions as a teenager.
  • “Stagger soup” doesn’t seem to be a Pratchett invention, but existing slang for whiskey – though most sources we could find say it’s from North America (some say it’s still in use in Canada), perhaps dating from the prohibition era. Our guess would be that Pratchett found it through American sci-fi writing. “Joy-juice” has similarly American origins, perhaps inspired by “Kickapoo Joy Juice”, a fictional beverage from the comic strip Li’l Abner, and which was later turned into a real life soft drink by the Monarch Beverage Company in 1965.
  • The Good Place is one of Ben’s favourite sictoms, following Eleanor Shellstrop (played by Kristen Bell), a terrible, selfish young woman from Arizona who dies and ends up in “The Good Place”, a heaven-like afterlife. Eleanor quickly realises she’s been swapped with someone else by mistake, and convinces her supposed soul mate, ethics professor Chidi Anagonye (William Jackson Harper), to help her learn to be a better person so she can belong there. Over it’s four short seasons the show evolves a lot and has many twists and turns it’s more fun to discover yourself, but it is a plot point in later episodes that there are many more people in The Bad Place than The Good Place.
  • Donald Cotton (1928-1999), the subject of Lucas’ documentary Myth Maker: The Legend of Donald Cotton, was a British writer for radio, television and stage. He is best known for the early Doctor Who stories he wrote which took the show in a more comedic direction: “The Myth Makers”, in which the Doctor travels to the Trojan war, and “The Gunfighters”, in which he gets mixed up in the famous gunfight at the O. K. Corral in Tombstone, Arizona. He’d likely have written more, but the new producers of the show decided not to do so many historical episodes. He also helped create the television program Adam Adamant Lives!, a later project of Doctor Who co-creators Verity Lambert and Sydney Newman.
  • Bedazzled is a 1967 film written by Peter Cook in which George Spiggot (played by Cook), a man claiming to be the Devil, offers meek and depressed cook Stanley Moon (Dudley Moore) seven wishes. None of them, of course, go as planned – it’s more or less a parody of Faust. While there’s some very witty and clever stuff in there, it should also be said that the entire premise revolves around Moon wanting to date a waitress (played by Eleanor Bron) at the hamburger place where he works, and it has some very 1967 ideas which don’t really stand up today. A 2000 remake, also titled Bedazzled and directed and co-written by Ghostbusters’ Harold Ramis, starred Brendan Fraser as Elliott Richards, an equivalent to Stanley Moon who pines for a woman he works with at a computer company. Elizabeth Hurley played The Devil, who doesn’t go by an alias.
  • Bob Newhart (born 1929) is an American comedian who found fame in 1960 when his album The Button-Down Mind of Bob Newhart became the first comedy album to reach number one in the American charts (it also reached number two in the UK). The advertising sketch mentioned by Lucas is “Abe Lincoln vs. Madison Avenue” from that album, and in a 2005 interview Newhart claimed it was his own favourite. Newhart went on to a successful screen career, with his own sitcoms The Bob Newhart Show (1972-1978) and Newhart (1982-1990), and subsequent appearances in films and other shows, including the recurring role of “Professor Proton” in The Big Bang Theory and its spin-off Young Sheldon.
  • Bewitched (1964-1972) is an American fantasy sitcom starring Elizabeth Montgomery as Samantha, a witch who against the wishes and advice of her mother and community, marries a “mortal” man, Darrin Stephens (originally Dick York; he was replaced by Dick Sargent for the last three seasons due to illness). The series was created by comedy writer Sol Saks, based in part on the 1942 film I Married a Witch. Like the ad man in Newhart’s sketch, Darrin works on Madison Avenue for the fictional firm of McMann and Tate, his boss being one of the named partners, Larry Tate.
  • We get into a bit of business jargon familiar to Australian freelancers here, so let us explain. A sole trader – not a “soul trader”, though we considered that as a title for this episode – is a business classification used in Australia. It’s basically a one-person company, and costs very little to set up; the downside is that there’s no limited liability as there is in other structures. All Australian businesses require an Australian Business Number, or ABN, to identify them. GST is the Australian Goods and Services Tax, a 10% value-added tax introduced in 2000 on most goods and services sold in Australia. Companies (including sole traders) with revenue of more than $75,000 a year are required to register for GST, which means that they have to charge GST to their customers and pay that to the Australian Tax Office (ATO), but can also claim the GST they pay on good and services bought to run the business as a credit, reducing the GST payment they make to the ATO.
  • The story about Pratchett almost buying a DeLorean appears in chapter 15 of A Life With Footnotes.
  • Geryon was a giant in classical mythology said to have three heads. The name was later used by Dante in his Inferno as the name of greater demon, the Monster of Fraud, who is more like a dragon; Dante and Virgil ride on its back into the eighth circle, where those who committed fraud in life are found.
  • A “noodle incident” is a comedy fiction trope in which a past incident is referred to by characters but never explained. It takes its name from an example in the Calvin and Hobbes comic strip, in which the characters often refer to “the noodle incident” but writer Bill Watterson decided to never explain it since the readers’ imagination will always be better than than anything he could come up with. Pratchett is fond of them, the major Discworld example being what happened to Mr Hong’s restaurant, The Three Jolly Luck Takeaway Fish Bar, which seemingly disappeared from Ankh-Morpork after being build on an old Temple of Dagon.
  • Bertrand Russell (1872-1970) was a British public intellectual best known as a philosopher and political activist. A lifelong pacifist, Russell opposed Britain’s participation in the First World War, leading to him being convicted under wartime censorship acts in 1916. He was fined £100 and when he refused to pay, hoping to be sent to prison to further attention for the cause, his books were siezed and sold at auction; most were bought by his friends and returned to him, some stamped as confiscated by the police. He was subsequently dismissed from his position at Trinity College London, though this was an unpopular decision and he was reinstated in 1919. He generally regarded religion as a form of superstition and an impediment to moral and social progress, describing himself as an agnostic or atheist, publishing an essay “Why I Am Not a Christian” in 1927. His most famous work is Principia Mathematica, a book laying out the principles of mathematical and symbolic logic, written with Alfred North Whitehead and published in three volumes between 1910 and 1913. It was a follow up to Russell’s earlier 1903 work The Principles of Mathematics. His other famous works include the essay “In Praise of Idleness”, and the books Power: A New Social Analysis and A History of Western Philosophy. He won the Nobel Prize for Literature in 1950.
  • Satan in the Suburbs was Bertrand Russell’s first work of fiction, published in 1953 – rather earlier than Ben remembered. It collected three novelettes, Satan in the Suburbs or Horrors Manufactured Here, The Corsican Ordeal of Miss X (which had been previously published anonymously) and The Infra-Redioscope, plus two short stories, “The Guardians of Parnassus” and “Benefit of Clergy”. The book was apparently well-received at the time, but modern readers aren’t so kind. The titular story is more or less a variant on “The Monkey’s Paw”, in which four ordinary people respond to a plaque on the suburban house of the mysterious Dr Mallako, and don’t get what they bargained for. Russell’s journey to fiction writing was sort of opposite to Pratchett’s, coming near the end of his life – he was 80 when he wrote these stories.
  • Hades is a hit videogame developed by Supergiant Games, previously best known for their breakout hit Bastion. It’s a rogue-like game, meaning the player enters a series of randomised levels of increasing difficulty and likely dies before reaching the end, which sends them back to the start; but they improve in skill each time, making them able to get further on subsequent attempts. The player character is Zagreus, a reasonably obscure figure from Greek mythology who in some stories is the sone of Zeus, and in others the son of Hades. In the game he is the latter, and journeys through the Underworld in an attempt to find out how and why his mother, Persephone, has left. In the game, Cerberus is seen having a rest next to the desk of Hades where he receives new souls; the player is able to speak to him and pat and scratch his heads. A sequel, Hades II, is in early access; the player is no longer Zagreus, but instead his sister Melinoë, another character who is said to have been fathered by Zeus.
  • Heck is a 2013 graphic novel by Eisner Award-nominated American comic creator Zander Cannon, published by Top Shelf Comix. It collects the original comic which first appeared in Top Shelf’s digital magazine Double Barrel. In the novel, protagonist Hector “Heck” Hammarskjöld inherits his estranged father’s house and discovers a portal to the Underworld in the basement. He initially uses it to settle disputes around wills by contacting the souls of the dead, but eventually gets drawn into a bigger adventure that sees him travel through the Circles of Hell. Cannon’s most recent series is Kaijumax for Oni Press, about a prison for giant monsters, published in six volumes between 2015 and 2022.
  • We discussed Faust Eric way back in #Pratchat7, “All the Fingle Ladies”, with guest Georgina Chadderton.
  • We discussed Good Omens (the novel) in #Pratchat15, “It’s the End of the World (and I feel Nice and Accurate)”, with guests Jennifer Beckett and Amy Gray.
  • The traditional marketing mix was introduced by American marketing professor E. Jerome McCarthy in his 1960 book Basic Marketing: A Managerial Approach. The original version, itself an evolution of earlier ideas, was “the Four Ps of Marketing”: product, price, place and promotion. It was extended in 1981 by Booms and Bitner into the “Seven Ps”, adding not just “people” but “process” and “physical evidence”. Modern usage seems to vary with anything between four and seven “P”s, depending on who you ask and what industry is involved.
  • Matt Damon’s 2021 crypto ad, “Fortune Favours the Brave”, featured the actor walking between exhibits of supposedly great human endeavour and exhorting the viewer to be bold…and invest in cryptocurrency using the exchange crypto.com. Damon later said he only did it to support the charity water.org, which tries to improve access to safe drinking water to communities worldwide. American actor (and ex-economist) Ben McKenzie, who wrote the book Easy Money about the crypto fad, gave his highly critical opinion about the ad (and what it was trying to sell) in many places, including a January 2022 episode of the Slate podcast What Next: TBD.
  • The “comma, for the use of” jokes are primarily seen in Men at Arms (as discussed in #Pratchat1, “Boots Theory”) when Fred Colon is handing out equipment to the new recruits, though it returns as a callback once or twice.
  • Fallout: New Vegas is the sixth game in the satirical post-apocalyptic Fallout series. The games are set in the wastelands of a future America, decimated by a nuclear war with China in 2077, though the pre-War America of the games was a 1950s retro-futuristic vision of nuclear-powered cars and household robots. The first couple of games were made in the late 1990s by Black Isle Studios (originally under a different name), but following a couple of spin-off games, the license for the franchise was acquired by Bethesda Softworks, makers of the hugely successful Elder Scrolls series of fantasy roleplaying games. They made Fallout 3 in 2008, the first game to have a modern first person perspective, but some fans thought it lost too much of the satirical tone of the originals. Obsidian Entertainment, another studio which included developers who’d worked on earlier Fallout games, pitched an idea for another game using the Fallout engine set in a different part of the game’s America; it was accepted and released in 2010 as Fallout: New Vegas. In the game, the player is a Courier given the job of delivering a special poker chip to the post-apocalyptic city of New Vegas, but they are waylaid by a gangster working with the Great Khans, a local tribe of raiders, who steal the chip, shoot the character and leave them for dead. They survive and try to find the chip and complete the job, along the way altering the future of the entire Mojave Wasteland, which is being fought over by the Khans, the New California Republic, and the mysterious Mr House, who controls New Vegas itself.
  • Monty Python, as we’re sure you probably know, were a British comedy group formed in 1969, best known for their television sketch series Monty Python’s Flying Circus which ran from 1969 to 1974, and their films, which most relevantly here include Monty Python and the Holy Grail (1975), in which God appears to King Arthur as a cut-out animation of bearded man in a cloud, created like all the Python animations by Terry Gilliam. Their next film, Monty Python’s Life of Brian (1979), follows the mis-adventures of a man born at the same time as Jesus and mistaken for a messiah; God does not appear, though Jesus is seen from a distance giving the Sermon on the Mount.
  • Roland Emmerich’s Independence Day (1996) is an overtly patriotic American action film about an alien invasion starring an ensemble cast including Will Smith, Jeff Goldblum and Bill Pullman. When the immense alien saucers arrive in Earth’s atmosphere (launched from an even bigger mothership in high orbit), they create clouds to shield themselves from view.
  • Kevin Smith’s Dogma (1999) is a fantasy film in which two exiled angels (Matt Damon and Ben Affleck) plan to re-enter Heaven by exploiting an open offer of indulgence from an American Cardinal. Early on in the film, protagonist Bethany Sloane (Linda Fiorentino) is visited by Metatron (Alan Rickman), a Seraphim who is the Voice of God. As he explains: ‘Human beings have neither the aural nor the psychological capacity to withstand the awesome power of God’s true voice. Were you to hear it, your mind would cave in and your heart would explode within your chest. We went through five Adams before we figured that one out.’
  • Pandæmonium – not Pandæmomium, as Ben mis-speaks it here – is the name invented for the capital city of Hell by British poet John Milton in his famous 1667 epic Paradise Lost. It draws on Greek, and translates roughly as “place of all demons”.
  • The “sand ropes” stories can be found in the Aarne-Thompson-Uther folktale index as type 1174, “Deceiving the Devil with a Rope of Sand”. Examples can be found in Scotland, England, Ireland and Germany. Some of the stories star Michael Scot, a thirteenth century mathematician and astrologer.
  • The issue of Science Fantasy in which the story first appeared was volume 20, number 60, published in August 1963. A digital version of the issue is available via the Internet Archive; the link will take you to the first page of “The Hades Business”.
  • Janet is one of the major characters of The Good Place, played by D’Arcy Carden. While she frequently has to remind the human characters that she is “not a robot” and “not a girl”, Janet is the afterlife equivalent of a computer interface, able to access all knowledge and providing the means for Architects of the afterlife to create the Neighbourhoods in which human souls live out existence. Carden also plays other versions of Janet, including Bad Janet (the Bad Place’s ruder equivalent), and Neutral Janet (the very bland version who works in the “Accounting Department” responsible for deciding who goes where after death).
  • Benidorm isn’t the kind of place Ben is thinking of – it’s not even in the UK! It’s a municipality on the southeastern coast of Spain. It became a major tourist destination in the 1980s, has three world-renowned beaches, and has a famous hotel which is one of the tallest buildings in Spain. There’s also a popular British sitcom set there, also called Benidorm, which ran on ITV from 2007 to 2018. It follows a large ensemble cast of British holidaymakers from various social classes who make repeat visits to an all-inclusive holiday resort in Benidorm, though the cast changed significantly over the ten series.
  • Skegness is more the kind of place Ben is talking about. Located on the Lincolnshire coast on the East of Britain, Skegness was formerly one of the most popular holiday resort towns in the UK, but went into decline from the 1970s as overseas holidays became cheaper. It’s the home of the original Butlin’s holiday camp, now known as Butlins Skegness, and one of only three still in operation, the rest having closed in the 1980s and 1990s. It’s a bit fancier than our description makes it sound, with pools and activities and entertainment, and a range of different types of accomodation.
  • Better Than a Poke in the Eye is the British fantasy newsletter formerly known as Discworld Monthly. Its creators, Jason and Rachel, appeared in our special Discworld anniversary episode, “How Did Discworld Get to 40?” The Llamedos Holiday Camp now runs every two years, with the next one in 2026, themed as “The Llamedos Hogs Ball 2026”.
  • The Prisoner is a 1967 television series created by Irish actor Patrick McGoohan (1928-2009), best known at the time for starring as spy John Dake in the earlier spy series Danger Man. Danger Man initially only lasted one season in 1960, and afterwards McGoohan was offered the role of James Bond, and Simon Templar in The Saint; he turned both down on moral grounds, mostly because as a Catholic he objected to those characters’ promiscuity (he famously insisted on no kissing in Danger Man). The popularity of Bond led to a Danger Man revival in 1964 that made McGoohan the highest-paid television actor in the UK. The show was a hit in the UK and America, where it was re-titled Secret Agent and had the popular theme song “Secret Agent Man”. It inspired various copycats and spoofs, including the cartoon Danger Mouse. McGoohan’s star power also got him more control over the show, and when he was announced he was quitting, was able to negotiate to make a new series of his own devising: The Prisoner. The premise was that a spy angrily quits his job, but after leaving the agency’s office is abducted and taken to a weird, almost surreal holiday camp known as “The Village”, where everyone is referred to only by number – the protagonist is “Number Six”. The secret controllers of the camp use all kinds of bizarre gambits to try and find out why Number Six quit the agency, but he refuses to tell them, and makes repeated attempts to escape and discover who is in charge – the mysterious and never seen Number One. Each episode features a different Number Two, who acts on behalf of Number One. Though originally conceived as a mini-series of just seven episodes, The Prisoner was extended to seventeen episodes, broadcast in 1967 and 1968. It got behind schedule, though, and a final two colour episodes of Danger Man (shown in the US as a telemovie) were broadcast in the first two weeks of its timeslot, instead of after the finale as originally planned. The finale is…well, it’s a whole other discussion, but let’s just say opinion is fairly sharply divided on the ending. But the show itself is otherwise seen as something of a weird masterpiece, and Ben highly recommends you check out some of the best episodes.

Thanks for reading our notes! If we missed anything, or you have questions, please let us know.

Posted in: Episode Notes Tagged: Ben McKenzie, Elizabeth Flux, Lucas Testro, non-Discworld, Short Fiction, The Hades Business
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#Pratchat87 - Discworld: Ankh-Morpork (the board game)8 July 2025
Listen to us discuss the most popular of the Discworld board games: 2011’s Discworld: Ankh-Morpork, designed by Martin Wallace. Join the discussion using the hashtag #Pratchat87.

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