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Jody Macgregor

#Pratchat89 Notes and Errata

8 November 2025 by Ben Leave a Comment

These are the episode notes and errata for Pratchat episode 89, “An Awfully Teeny Weeny Adventure”, discussing the 1995 computer game Discworld, with guest Jody Macgregor.

Iconographic Evidence

We’ll add a few choice screenshots here! Watch this space.

Notes and Errata

  • The episode title is obviously a reference to one of the companies who made Discworld, Teeny Weeny Games, and the fact that it’s a graphic adventure game. But it’s also a riff on “an awfully big adventure”, which is how Peter Pan describes death in the original play by J M Barrie. An Awfully Big Adventure is also the title of a film – coincidentally released in 1995, the same year as Discworld – about a teenage girl drawn into the drama and trauma behind the scenes of a post-war production of Peter Pan. It was directed by Mike Newell, and starred Georgina Cates, Hugh Grant and Alan Rickman. (Note that the film comes with a few content warnings.)
  • You can read a PDF of the 1993 interview with Terry from PC Gamer #1 via the PC Gamer website. It was originally made available for ‘A tribute to Terry Pratchett’, an article by Christopher Livingston published on 13 March 2015, soon after his death.
  • We mention two articles which discuss who holds the rights to the game:
    • The first is the interview given by the game’s writer/director Gregg Barnett to Jack Yarwood of the Time Extension blog: ’Discworld Remasters Could Happen – And We Might Get A New Game, Too’, originally published on 6 February 2024. (Note it was updated a week later with info from the PC Gamer piece below, and also republished in December 2024.)
    • The PC Gamer follow up mentioned by Jody, which includes a chat with Rhianna Pratchett, is “Discworld re-release is ‘on the cards’, according to original game’s director, but is ‘a complicated process’ because King Charles may own 50% of the IP rights” by Rick Lane, published on 9 February 2024.
  • Unsurprisingly we mention a lot of videogames in this episode, especially adventure games. Here’s a quick list of the adventure games; we’ll add more games, and some details, soon.
    • The Secret of Monkey Island (LucasArts 1990)
    • Monkey Island 2: LeChuck’s Revenge (LucasArts 1991)
    • Space Quest IV: Roger Wilco and the Time Rippers (Sierra On-Line 1991) – Ben was wrong about the prequel that was skipped; he’s confusing the time travel in this game (in which space janitor Roger Wilco visits several sequel games that don’t yet exist) with the missing fourth game in Sierra’s Leisure Suit Larry series. (Similar “Search for the Sequel” jokes have been proposed for films, but none filmed as far as we can find.)
    • Day of the Tentacle (LucasArts 1993)
    • Sam & Max Hit the Road (LucasArts 1993)
    • Freddi Fish and the Case of the Missing Kelp Seeds (Humongous Entertainment 1994) – designed by Ron Gilbert, who also made The Secret of Monkey Island and most of the other adventure games mentioned by Ben this episode!
    • Full Throttle (LucasArts 1995)
    • The Curse of Monkey Island (LucasArts 1997)
    • Grim Fandango (LucasArts 1998)
    • Duck Quest? (Waffle Friday Studios 2013)
    • The Cave (Doublefine Productions 2013)
    • Thimbleweed Park (Terrible Toybox 2017)
    • Return to Monkey Island (Terrible Toybox 2022)

More notes coming soon!

Thanks for reading our notes! If we missed anything, or you have questions, please let us know.

Posted in: Episode Notes Tagged: Ankh-Morpork, Ben McKenzie, Carrot, Discworld, Jody Macgregor, Nobby, Rincewind, The Watch, videogame, Wizards

#Pratchat89 – An Awfully Teeny Weeny Adventure

8 November 2025 by Pratchat Imps Leave a Comment

Games journalist and PC Gamer editor Jody Macgregor joins Liz and Ben to take control of an oddly Pythonesque Rincewind and discuss the 1995 graphic adventure game Discworld from Teeny Weeny Games and Perfect 10 Productions.

A nefarious secret society has summoned a dragon in Ankh-Morpork! It’s a suspiciously familiar plot, and of course the only one who can save the city is…Rincewind? This wizard might not know any spells, but he’s decidedly snarky and cunning – and accompanied by an inventory window on legs. Together, they’ll use petty theft, time travel and logic that would put Rube Goldberg to shame to rid the city of this scaly threat forever…twice!

Terry Pratchett was famously an early adopter of computers, and a devoted video game player, so its no surprise that there were other Discworld videogames before…er…Discworld. But this 1995 point-and-click graphic adventure game is by far the most well known and beloved of the lot – despite also being infamous for its difficulty, in a genre known for obscure puzzles with illogical solutions! The player controls a version of Rincewind voiced by Eric Idle, who must travel back and forth all over Ankh-Morpork (and to the edge of the Disc) to collect a variety of random objects to save the city. The plot is loosely based on Guards! Guards!, with some flavour from Moving Pictures and a cast drawn from the early wizards novels. It was followed by two more games from the same team: Discworld II: Missing, Presumed…?!, and Discworld Noir, each with quite different visual styles, and the latter with a brand new protagonist. Sadly, all three are “abandonware” – not only unavailable, but languishing in copyright limbo, with no-one sure enough who currently has the rights to get them published again.

Have you had a chance to play Discworld? What do you think of this version of Rincewind, Ankh-Morpork and the Disc? Would you like to hear us do episodes about the two other adventure games? And what other adventure games would you recommend for folks looking for a similar vibe? What other kinds of Discworld videogame would you like to see? Click on Pratchat and choose the question mark icon to join our online conversation, using the hashtag #Pratchat89.

https://media.blubrry.com/pratchat/pratchatpodcast.com/episodes/Pratchat_episode_89.mp3

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Guest Jody Macgregor (he/him) is a journalist who started out writing about music, but now writes mostly about videogames. He’s been writing for PC Gamer for about a decade, and is currently the magazine’s weekend and Australian editor. You can find out more about him, and read his most recent reviews and articles, by looking up his profile at pcgamer.com.

You can find episode notes and errata on our web site.

Next month we’re catching a train – the Ankh-Morpork Scenic Railway, that is – as we read Terry Pratchett’s penultimate Discworld novel, Raising Steam! Send us your questions via email (chat@pratchatpodcast.com), or get on board via your local social media platform using the hashtag #Pratchat90.

Want to help us get to the end of our six(ish) year mission and read every Pratchett book – and more? You can support us with a tip, or a subscription for as little as $2 a month, and that’s cuttin’ our own throats! See our Support Us page for details.

Posted in: Podcast Tagged: Ankh-Morpork, Ben McKenzie, Carrot, computer game, Discworld, Elizabeth Flux, Jody Macgregor, Nanny Ogg, Nobby, Perfect Entertainment, Rincewind, The Watch, videogame, Wizards

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    #Pratchat89 – An Awfully Teeny Weeny Adventure

Next time…

#Pratchat87 - Discworld: Ankh-Morpork (the board game)8 July 2025
Listen to us discuss the most popular of the Discworld board games: 2011’s Discworld: Ankh-Morpork, designed by Martin Wallace. Join the discussion using the hashtag #Pratchat87.

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